All articles for...

Selected Author

Infernoids: How Do They Work?

May 19th, 2015

When the Infernoids debuted in Secrets of Eternity, they hit the scene with seven monsters ranging from Level 2 to Level 10. That’s a big lineup, but with one Infernoid at each Level, Infernoids at Level 1, Level 6, and Level 9 were all conspicuously missing. If you’re not familiar with Infernoids here’s a quick crash course: Read more…

Crossed Souls: The Yang Zing Pendulum Swings

April 30th, 2015

The Zefra are a super-team of new monsters that unite Shaddolls, Ritual Beasts, Nekroz, ‘tellarknights, and the Yang Zing through the one thing they’ve all never had – Pendulum Summons. As Jerome showed you last week, the Zefra let you mix and match your favorite themes to make new combos and strategies. But they’re so much more than that: each Zefra’s also a powerful problem-solver for its tribe.

Pendulum Summoning and Synchro Summoning go hand-in-hand, because when you Tune with a Pendulum Monster it goes back to your Extra Deck instead of your Graveyard. That means you can Special Summon it back again and again – free Synchro Material! The powerful Field Spell Oracle of Zefra can help you seek out Zefras you need, but since your “Yang Zing” monsters replace themselves with another Yang Zing from your deck whenever they’re destroyed and sent to your Graveyard, the “Yang Zing” Zefras are ridiculously easy to get to. Let’s show you what we’re talking about. Read more…

World Superstars – Front Row Seat

April 9th, 2015

The Star Seraphs debuted nearly two years ago in Judgment of the Light. They were a new group of LIGHT Fairy-Types from Yu-Gi-Oh! ZEXAL that were really good at Special Summoning each other to make Rank 4 Xyz Summons. The Star Seraphs were fast, but they didn’t have many ways to search, draw, or recycle cards: that meant one or two Xyz Summons could run you out of cards. These celestial beings would shine bright for a turn or two, but they burned out too quickly to last in a long Duel.

Now World Superstars changes all that, introducing three new “Star Seraph” monsters that solve the theme’s biggest challenges. Read more…

World Superstars – The Real Star Power Starts Here

April 7th, 2015

Great news for Galaxy geeks and Photon fans: the World Superstars booster delivers four new cards for Galaxy-Eyes Photon Dragon and its swarm of space-time supporters! The Galaxy-Eyes theme has no shortage of heavy-hitters, but it’s needed two key factors for ages; more ways to get those big attackers onto the field, and problem-solving cards to protect big monsters and make sure they connect when they attack.

World Superstars delivers both, starting with one of the most brutal removal cards ever printed. Check out Photon Stream of Destruction! Read more…

World Superstars – Mecha Phantom Beasts Fly Again!

April 2nd, 2015

The Mecha Phantom Beasts are a deadly armada of sentient fighter planes and airships. For nearly two years Mecha Phantom Beast Dracossack has led their combat maneuvers – a brutal Rank 7 Xyz that unleashes Mecha Phantom Beast Tokens as reinforcements, and blasts your opponent’s cards out of the sky with its powerful destruction effect!

But World Superstars changes everything as a brand new boss monster joins the dogfight: Mecha Phantom Beast Jaculuslan is a massive Level 9 Synchro that flies intercepting patterns to protect your fleet; searches evasive and aggressive technologies for your flight plan; and buzzes your opponent’s hand. With three different abilities and 2700 ATK, Jaculuslan is just what the Mecha Phantom Beasts needed… Read more…