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New Ritual Monster & Spell Cards

December 17th, 2009

Dig up your old copies of “Manju of the Ten Thousand Hands,” because Ritual Monsters are about to get a lot better.

Stardust Overdrive brings 6 powerful new support cards for Ritual Monsters. Ritual Monsters have always required lots of cards and combos in order to perform a Ritual Summon. Now, thanks to “Djinn Releaser of Rituals” and “Djinn Presider of Rituals,” that’s changing.

Ritual Summon Using Your Graveyard

“Djinn Releaser of Rituals” is a Level 3 DARK monster that you can remove from the Graveyard to pay for a Ritual Summon. As a bonus, if you use “Djinn Releaser of Rituals” for a Ritual Summon, your opponent can’t Special Summon any monsters as long as your new Ritual Monster stays on the field! This shuts off some of your opponent’s biggest threats, like “Chaos Sorcerer,” “Dark Armed Dragon,” and “Judgment Dragon.” 

“Djinn Presider of Rituals” is a Level 4 DARK monster. Like “Djinn Releaser of Rituals,” you can use Presider for a Ritual Summon while it’s in the Graveyard. But instead of stopping your opponent from Special Summoning, any Ritual Monster you Summon using Presider lets you draw a card each time it destroys an opponent’s monster by battle.

Since both “Djinn Releaser of Rituals” and “Djinn Presider of Rituals” are DARK monsters, you can easily get them into the Graveyard with cards like “Armageddon Knight” and “Dark Grepher.” Once they’re in your Graveyard, you just need a Ritual Monster to Summon and the right Ritual Spell Card.


Use “Armageddon Knight” to send your Djinns to the Graveyard.

Divine Grace – Northwemko

Since “Djinn Releaser of Rituals” is a Level 3 monster and “Djinn Presider of Rituals” is a Level 4 monster, you can remove them both from your Graveyard to pay the cost for Summoning a Level 7 Ritual monster. That Ritual Monster will also get BOTH bonus effects from the Djinns you used to Summon it.

To Summon “Divine Grace – Northwemko,” you’ll need to activate the Ritual Spell Card “Ritual of Grace.” This requires a Tribute that totals 7 or more monster Levels. With Releaser and Presider in your Graveyard, you can use your Djinns for this Tribute.

When “Divine Grace – Northwemko” is Ritual Summoned, you select a number of face-up cards on the field (other than itself), up to the number of monsters you used to Ritual Summon it. And while any of the cards you picked are face-up on the field, Northwemko can’t be destroyed by card effects.

This means that if you remove both of your Djinns to Ritual Summon Northwemko, you get to choose two face-up cards on the field. If you choose one of your opponent’s Continuous Spell or Trap cards, they’ll have to destroy their own card if they want to make your Northwemko vulnerable to card effects.

Don’t forget that Summoning Northwemko with both Djinns also stops your opponent from Special Summoning, and every time Northwemko destroys a monster, you will draw a card.

You can also use the new Normal Trap Card “Ritual Buster” to protect Northwemko even more. “Ritual Buster” is used when a Ritual Monster is Ritual Summoned. It stops your opponent from activating Spell or Trap Cards until your next Standby Phase.


Combine these cards to create a monster that’s almost invincible!

Preparation of Rites

Ritual Monsters are sometimes difficult to Summon because you need to be holding both the Ritual Monster Card and the Ritual Spell Card at the same. The new “Preparation of Rites” Spell Card makes this a breeze.


“Preparation of Rites” lets you add to your hand 1 Level 7 or lower Ritual Monster Card from your Deck. Then, you can get 1 Ritual Spell Card from your Graveyard. This one Spell Card lets you get a Ritual Monster Card and the Ritual Spell Card that goes with it. You can use “Preparation of Rites” to search your Deck for “Divine Grace – Northwemko” and add it to your hand, then recover “Ritual of Grace” from your Graveyard. You can also use it to retrieve old favorites like “Relinquished” and “Black Illusion Ritual.”

Up until now, it was rare to see a Ritual Deck competing in a tournament. Stardust Overdrive is going to change that, since it’s easier than ever to build competitive Decks using Ritual Monsters.