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Deck Update: What’s New with The Six Samurai

January 25th, 2010

A Six Samurai Deck is based around the various “Six Samurai” monsters, and how they work together as a team to help you defeat your opponent. They’ve been around ever since the Strike of Neos booster set, and have gotten more and more Six Samurai cards as new sets were released. “Gateway of the Six” is a new and powerful Spell Card from Stardust Overdrive that has many Duelists going back to their Samurai Decks to see how well they can dowith this new hardware.

“Gateway of the Six” is a Continuous Spell Card, the latest addition to the “Six Samurai” theme. Whenever a “Six Samurai” monster is Normal or Special Summoned, you can place 2 Bushido Counters on the Gateway. Then, you can either remove 2, 4, or 6 Counters to get 1 of 3 different effects:

  • When you remove 2 Counters, one of your “Six Samurai” or “Shien” monsters gains 500 ATK until the end of the turn. With this effect your “Great Shogun Shien” becomes strong enough to destroy cards like “Goyo Guardian” and “Dark Armed Dragon” in battle.
  • By removing 4 Counters, you can add any “Six Samurai” monster from your Deck or Graveyard to your hand, which solves the biggest problem that Samurai Duelists have been having for years: Summoning “Grandmaster of the Six Samurai” as soon as possible.
  • Removing 6 Counters lets you Special Summon a “Shien” Effect Monster from your Graveyard, like “Great Shogun Shien.”

One cool thing about “Gateway of the Six” is that you can remove Bushido Counters from any card you control that has them, like “Six Samurai United” or even other copies of Gateway. This opens up a really powerful combo with “Hand of the Six Samurai” that lets you destroy every monster your opponent controls! The first thing you do is play 2 copies of “Gateway of the Six.” Then you Summon “Hand of the Six Samurai,” giving you 4 Counters total, 2 on each Gateway. Next you use these 4 Counters to add “Grandmaster of the Six Samurai” to your hand. Since you control another “Six Samurai” monster already (your “Hand of the Six Samurai”), you can Special Summon your Grandmaster, and get 4 more Counters on your Gateways! Now you Tribute Grandmaster for Hand’s effect to destroy one of your opponent’s monsters, and since you have 4 Counters, you use Gateway’s effect to get Grandmaster back again from the Graveyard! You can keep doing this over and over until all of your opponent’s monsters are destroyed, and then attack for almost 4000 points of damage!

Search for a Tuner or a “Six Samurai,” whichever you need most.

With the release of Synchro monsters following the Yu-Gi-Oh! 5D’s TV show, many Samurai players have tried to find ways to make use of their Extra Decks. Every “Six Samurai” monster is Warrior-Type, which makes “Reinforcement of the Army” one of the most important cards in the Deck. There are also many Warrior-Type Tuners you can search for with “Reinforcement of the Army,” like “Rose, Warrior of Revenge,” “Jutte Fighter,” “XX-Saber Fulhelmknight,” and “Junk Synchron.”

Rose lets you Synchro Summon Level 8 monsters like “Stardust Dragon” and “Colossal Fighter” when combined with most “Six Samurai” monsters. Also, most Decks have a lot of Level 4 monsters in them, and you can take your opponent’s ones with “Brain Control” and “Mind Control” to use them instead of your own. Another card that can help is “Return of the Six Samurai,” which lets you Special Summon a “Six Samurai” monster from your Graveyard. If you can use it for a Synchro Summon, it’s no longer on the field to be destroyed by Return’s effect. It’ll also put more Counters on “Gateway of the Six,” which we’ve already seen can be very useful.

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