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Morphing Jar: The Ultimate Reset Button

September 23rd, 2011

Sometimes, an awesome effect can make even the weakest monster into a Duel-devastating powerhouse!  Morphing Jar is a great example: reprinted as a Gold Rare in Gold Series 4: Pyramids Edition, its Flip Effect can demolish your opponent’s hand while giving you a massive edge.


Morphing Jar doesn’t care how many cards each Duelist discards: you can play out your entire hand, discard nothing, and get 5 more cards.  It’s best to try to activate the Jar’s effect when your opponent has lots of cards in their hand: that way, the cards they lose balance out the cards they draw.    Sometimes, getting the most out of Morphing Jar is as simple as Setting it, then Setting everything else to your Spell and Trap Card Zone.  Now that Heavy Storm is back, your opponent is more likely to think “Oh, he has Starlight Road” than “I sure hope that’s not Morphing Jar” giving you a chance to score a ton of free cards.


It’s usually good to try and let your opponent attack your Set Morphing Jar, instead of Flip Summoning it yourself.  If Morphing Jar’s flipped on your opponent’s turn, you’ll draw 5 new cards, and then draw a 6th card at the start of your next turn.  You’ll also dodge threats like the cards  above.  When you try to Flip Summon the Jar, your opponent could negate your attempt with Solemn Warning or Solemn Judgment.  Even if the Summon works, they could chain Effect Veiler’s ability to negate the Jar’s Flip Effect.  None of those effects can be Chained if Morphing Jar is flipped as the result of an attack: there’s no Summon to negate, and your opponent can only use Veiler’s ability on your turn, not their own.

Sometimes it’s worth taking a risk: your goal with Morphing Jar is to make sure you get the better end of the deal whenever it’s flipped, so sometimes a Flip Summon is the right call.  But make sure to play wisely, and don’t take risks if you don’t need to.


Getting a bunch of free cards is always a good thing, but some Decks can take it a step further and play Morphing Jar for powerful combos.  Some of the best cards to combo with Jar have effects that trigger when they’re discarded.

-Discard The Fabled Cerburrel or The Fabled Ganashia to Special Summon them.

-Use Morphing Jar to get Dandylion from your hand to the Graveyard, and you’ll Special Summon 2 Fluff Tokens.

-Discard a Dark World monster like Goldd, Wu-Lord of Dark World, or Sillva, Warlord of Dark World, to Special Summon it. You’ll be seeing a lot more of this starting in October.


Some monsters have Ignition Effects that can only be activated when they’re in your Graveyard.

-Tuners like Glow-Up Bulb, Spore, and Plaguespreader Zombie can all be Special Summoned from your Graveyard.

-Banish Mezuki from your Graveyard to Special Summon another Zombie-Type monster.

-You can Special Summon Blackwing – Zephyros the Elite from your Graveyard by returning a face-up card you control to your hand.


Some cards can only be activated when you have other cards in your Graveyard.  While it’s usually good to play out your cards as much as you can before Setting Morphing Jar, sometimes discarding a few cards will give you exactly what you need to unleash big moves later on.

Black Luster Soldier – Envoy of the Beginning is incredibly powerful. It has 3000 ATK and can banish any monster OR attack twice in a single turn.  To Special Summon it, you need to banish a LIGHT and a DARK monster from your Graveyard.

-If you have 5 monsters in your Graveyard, you can shuffle them back to your Deck to draw 2 cards with Pot of Avarice.

Call of the Haunted lets you Special Summon any monster from your Graveyard. If Sangan is in your Graveyard, you can Chain Call to an opposing Mystical Space Typhoon to get a free Sangan search!

Morphing Jar can get you an entirely new hand, while crippling your opponent’s!  It can trigger powerful monster effects; load useful abilities for later; or fill your Graveyard with just the right cards so you can make big combos.  Play it right, and you can get huge advantages over the opposition.