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The Seal of Orichalcos: The Fourth & Fifth Lines

September 7th, 2012

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Yesterday, we talked about the power of The Seal of Orichalcos to pump up all your monsters by 500 ATK – no matter what their Type or Attribute is.

But we also hit on the idea that this could make all other Field Spell Cards obsolete. It would also make the Seal a guaranteed card in every Deck… and if everybody was playing with The Seal of Orichalcos, that takes the coolness factor down a bit, don’t you think?

We also didn’t want to take Decks that were ALREADY winning, and make The Seal a “win more” card. (“Win more” cards are cards that, in theory, could help anybody, but in practice just help the people who are already winning.) If The Seal was able to give additional strength to the Xyz-heavy, Synchro-heavy, and Special-Summon-spam Decks that are all the rage these days, it would just drive independent Decks further underground. But what if, instead, we could use The Seal to give a boost to those independent Decks, instead?

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The Seal and Some Cards “Don’t Mix”…

As we reviewed all the Duels from the TV series that involved use of The Seal, we kept coming back to the very curious case of Dark Magician Girl the Dragon Knight. That was the monster Yugi Summoned by using The Eye of Timaeus and Dark Magician Girl. As soon as Yugi activated The Seal of Orichalcos, the Timaeus aspect disappeared and DMG was left by herself. Additionally, after Yugi activated The Seal, he performed no further Fusion Summons in that Duel.

Which leads to an interesting question. Since (1) Fusion Monsters were a big part of Dueling in the classic age, and (2) Dartz and his minions could presumably get their hands on whatever cards they would need, WHY didn’t Dartz, Rafael, Valon, or Alister ever perform a Fusion Summon? And why didn’t Yugi go for his Extra Deck again in that Duel (apart from the fact that The Seal was messing with his head, of course…)

Here’s a thought: What if they couldn’t? And if The Seal blocks off access to the Extra Deck, that also fixes our problem of The Seal becoming a “win more” card for Xyz/Synchro Decks.

And that brings us to the fifth line of The Seal’s text:

All monsters you control gain 500 ATK.
____ ___ ____, ____ ____ ______ __ _________ __ ____ _______.
_____ ___ _______ _ __ ____ ____-__ ______ ________ ________, ____ ________ ______ ______ ____ _______(_) ____ ___ ______ ___ ___ __ ______.
____ ____ ____ __ _________: _______ ___ _______ ________ ________ ___ _______.
You cannot Special Summon monsters from your Extra Deck.

___ ___ ____ ________ “___ ____ __ __________” ____ ___ ____.

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Eliminating the Loophole

By adding this restriction to The Seal, we’ve achieved several goals: encouraged independent decks, avoided adding a no-brainer “win more” card for spam Decks, and remained faithful to the TV series, where none of the major characters used their Fusion/Extra Deck with The Orichalcos. We’ve also made The Seal into a card with interesting Sealed Play implications (Xyz Monsters are a big part of Battle Pack play, but if you forgo that, you could have a powerful weapon, as long as your opponent doesn’t expect it and save their limited number of Spell removal cards to eliminate The Seal).

However, this immediately raises a new problem. What would I, as a Duelist, do with such a card? That’s easy: I’d Summon from my Extra Deck, and THEN activate The Seal. Well, this simply won’t do, so we had to add the fourth line of text:

All monsters you control gain 500 ATK.
____ ___ ____, ____ ____ ______ __ _________ __ ____ _______.
_____ ___ _______ _ __ ____ ____-__ ______ ________ ________, ____ ________ ______ ______ ____ _______(_) ____ ___ ______ ___ ___ __ ______.
When this card is activated: Destroy all Special Summoned monsters you control.
You cannot Special Summon monsters from your Extra Deck.
___ ___ ____ ________ “___ ____ __ __________” ____ ___ ____.

In addition to eliminating the loophole, this also adds a little braking power to the card, preventing it from being used to steamroll the opponent. The Seal was always used as a slow, methodical card to roll over the opponent. Not as an OTK card.

These are the restrictions that were necessary to remain faithful to the show, capture the essence of how The Seal of Orichalcos was used, and keep the Decks that are already strongest from becoming even stronger.

With that out of the way, you’re probably already familiar with The Seal’s two other powers: its resistance to destruction, and its ability to protect your weaker monsters. And we’ll talk about them next time!

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