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World Superstars – The Big Shake-Up

April 8th, 2015

Over the years, we’ve seen quite a few top strategies that seek to have more of their cards in the Graveyard than in the Deck. Cards in the Graveyard tend to be much more accessible, and often come with some great effects, too. This World Superstars card is unique in that it helps fight against those strategies, yet is also at home in them! Such a card could only be described as… an Earthshattering Event!


If a card(s) is sent from the Deck to the Graveyard: Target 1 card in either player’s Graveyard; shuffle it into the Deck, also neither player can send cards from the Deck to the Graveyard for the rest of this turn.

As long as Earthshattering Event is in play, it gives you easy control over the Graveyards. The trigger is simple: If any number of cards goes directly from the Deck to the Graveyard, Earthshattering Event will kick in. This works against Lightsworn, Shaddoll, and Burning Abyss Decks, just to name a few. All it takes is a simple Dante, Traveler of the Burning Abyss activation to get things going.

Once triggered, Earthshattering Event lets you put any card from either Graveyard back into the owner’s Deck. You’ll usually use this to muck up an opponent’s Graveyard-based combos for free, returning a key card like Mezuki or Fire Lake of the Burning Abyss. Each time your opponent tries to fill their Graveyard, you’ll be pushing them back a step. But don’t forget, sometimes you won’t want or need to mess with your opponent’s Graveyard. In those cases, you can return a card of your own! Earthshattering Event can let you reuse powerful Limited cards like Raigeki, or return key Extra Deck cards for another use.

Finally, once the targeted card has been returned, Earthshattering Event leaves the Decks so shaken up that for the rest of the turn, cards cannot be sent directly from the Deck to the Graveyard! Even if your opponent has a field full of Lightsworn monsters, the first activation will let you return a card from the Graveyard, and the rest of the Lightsworn can’t send anything to the Graveyard! A Burning Abyss player will find it a waste to play out multiple copies of Dante, Traveler of the Burning Abyss, and Sylvan Decks will be stopped cold after their first successful excavation!

Earthshattering Event proves to be quite useful as a countermeasure to opponents filling their own Graveyard, and you’ll find that you get even more mileage out of it if you’re using similar cards! Since Earthshattering Event can be triggered by either player, you can actively trigger it to manipulate either Graveyard as you like. You’ll want to be using a Deck that sends cards from the Deck to the Graveyard, such as the same ones Earthshattering Event helps to beat, but be careful you aren’t locking yourself out too much! As long as you’re careful of that, you’ll be gaining much more from Earthshattering Event than your opponent, since you’ll be the one constantly manipulating the Graveyard.

You may find more success if using a Deck that only fill its own Graveyard in a limited number of ways. Zombies are a perfect example. They can trigger Earthshattering Event just about every turn with Uni-Zombie, Foolish Burial, and maybe something like Mathematician or Glow-Up Bulb. That gives you a perfect amount of Graveyard control to put together your combos and trigger Earthshattering Event, but you aren’t so reliant on those cards that Earthshattering Event will wind up hurting you. You’d likely just be playing one of them each turn anyway. Satellarknights can do similar tricks with Satellarknight Unukalhai, and since they have so many ways to revive Unukalhai, it’ll be no problem to trigger it on each of your own and your opponent’s turns!

Earthshattering Event is a very interesting card, working for and against a variety of Graveyard-based strategies. If you’re looking to give it a shot, you can find it in World Superstars, due for release in just a week on April 17th!

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