Home > Intermediate Tips > Retaliation Will Be Swift, Miniscule, and Insectoid

Retaliation Will Be Swift, Miniscule, and Insectoid

September 10th, 2015

Retaliating “C” is the newest addition to the pesky pile of bugs that make things tough for your opponent. These cockroaches are great at causing all sorts of trouble, and Retaliating “C” is no different. If you’re unfamiliar with this pesky monster, here’s what it does!


Retaliating “C” offers two ways to help keep your opponent off balance. Its first effect, like most other “C” monsters, activates while Retaliating “C” is in your hand – it kicks in when your opponent activates a Spell Card that includes an effect that Special Summons. You’ll Special Summon Retaliating “C” from your hand, and as long as it remains on the field, all cards will be banished instead of going to the Graveyard!

The timing of this effect makes it a great answer to Ritual Spells, especially the Nekroz. When they activate their Ritual Spell, Retaliating “C” will hit the field. Their Ritual Spell will resolve, and all the monsters they Tribute will be banished! If they used Herald of the Arc Light with Nekroz Kaleidoscope, the Herald’s effect won’t be able to activate. Plus, whatever Nekroz Ritual Spell they used will also be banished so it can’t be used later for its other effect. The longer you keep Retaliating “C” in play, the harder it will be for your opponent to make use of their Nekroz of Valkyrus, Nekroz of Unicore, and other cards that rely on the Graveyard. As a bonus, Retaliating “C” has 1400 DEF, so it can block attacks from Manju of the Ten Thousand Hands and Senju of the Thousand Hands.

Retaliating “C” is also incredibly powerful against Fusion Summoning Decks, like Shaddolls. Wait until they play their Shaddoll Fusion or El Shaddoll Fusion, and throw down Retaliating “C”. All the Shaddolls they planned to load in the Graveyard will be banished instead, unable to use their effects. Their Fusion card will also be banished, so it can’t be retrieved later in the Duel.

Naturally, Retaliating “C” is a card your opponent is going to try to take out as soon as possible. That’s where the “retaliating” part of Retaliating “C” comes in! If Retaliating “C” is sent from the field to the Graveyard by any means, you can add any EARTH Insect with 1500 ATK or less, except another Retaliating “C”, from your Deck to your hand! This effect is independent from the first one – if you find yourself in a situation where you won’t be Special Summoning Retaliating “C” any time soon, you can play it like a regular monster and still use this effect when it goes to the Graveyard.

With Retaliating “C” already causing problems for your opponent, it can be devastating to have it instantly replaced by a Maxx “C”. Depending on what you’re facing, you may also want to search for Flying “C”. Retaliating “C” is also right at home in Naturia and Spider Decks, since it can search out almost all of their best Insect cards.

Retaliating “C” is a powerful tool against any Deck that relies on Spell Cards to Special Summon, and even helps bring together your other awesome insects! You can find it in Clash of Rebellions, and it might be just the card you need to defend against some of today’s strongest Decks!