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Speedroids: Top Shelf

October 7th, 2015

The “Speedroid” monsters are a new tribe of Synchro-minded Machine-types that live up to their name, making some of the fastest Synchro Summons you’ve ever seen! It all starts with the speedily Summonable search card, Speedroid Terrortop.

Speedroid Terrortop’s
a Level 3 WIND Machine, and you can Special Summon it from your hand if you control no monsters. Whenever it’s Normal or Special Summoned, you can search your deck for another “Speedroid” monster.

While Normal Summoning Terrortop can set up big plays for later, you really want to Special Summon. Do that, and you can search for a “Speedroid” Tuner monster and Normal Summon it for an immediate Synchro Summon.

Grab Speedroid Tri-Eyed Dice at Level 3 and you can Synchro Summon Hi-Speedroid Kendama. Or, since there are no restrictions on what you Synchro Summon, bring out another Level 6 like Goyo Guardian. When you’re finished Synchro Summoning, Tri-Eyed Dice has an ability that lets you banish it from your Graveyard to negate your opponent’s next attack; extra defense for your Synchro Monster.

Speedroid Red-Eyed Dice
opens up even more options. It’s a Level 1, and when you Summon it you can change the Level of another Speedroid you control, to any Level from 1 to 6. That means you can search Red-Eyed Dice with Terrortop, then turn Terrortop into a Level 1 to make Formula Synchron and set up more complicated plays. Or go big and score a Level 7 Synchro for just one card!

High-Speed Riders offers Black Rose Moonlight Dragon at Level 7, or you can bust out the original Black Rose Dragon and destroy everything on the field. If your opponent controlled several cards at once and you can destroy them all with nothing but Speedroid Terrortop, putting you in a great position follow up with the rest of your cards.

If you already control monsters you can’t Special Summon Speedroid Terrortop with its effect. The good news? You can still Normal Summon it and search Speedroid Taketomborg.

Taketomborg’s effect lets you Special Summon it if you control a WIND monster, so you can still play it to the field when you search it with Terrortop, thanks to Terrortop’s WIND Attribute. Taketomborg’s not a Tuner, but since it’s a Level 3 you can overlay it with Terrortop for a Rank 3 Xyz Summon, like a WIND Attribute version of Tour Guide from the Underworld. One notable monster you can Xyz Summon with this method that you can’t with Tour Guide is Totem Bird, the Spell/Trap negating specialist of the Rank 3 world.

Even better, Taketomborg packs an effect that lets you Tribute it to Special Summon a “Speedroid” Tuner from your Deck. That ability restricts you to Special Summoning only WIND monsters for the rest of the turn, but if you Special Summon Speedroid Red-Eyed Dice you can still Synchro Summon all sorts of WIND monsters like Mist Bird Clausolas, Old Entity Hastorr, Hi-Speedroid Chanbara, Hi-Speedroid Kendama, or Clear Wing Synchro Dragon.

Those combos with Speedroid Terrortop are the basis of the Speedroid strategy, but they’re only the beginning. The other half of the Speedroid game plan revolves around powerful effects that work from the Graveyard once you’ve Synchro Summoned once. Join us again tomorrow as we explore those, and the Synchro Summoning madness revs into high gear!