Duelists that make it to the Round of 16 in this weekend’s YCS in Atlanta will set aside their Advanced Format Decks to take on a new challenge never before seen in top level competition: Booster Draft! War of the Giants: Round 2 expands on Battle Pack 2: War of the Giants to offer an exciting and challenging new experience for Duelists everywhere, and if you want to take home the top prize and the accolades that go along with it, you’ll need to practice! Practice is, of course, the only thing that makes perfect, but today I’ll talk about a few game changing cards from the War of the Giants: Round 2 pack that you’ll need to know how to deal with (and how to use yourself!) if they come up in your draft. Read more…
First, check out the extremely important news posted today about Draft Play.
Second, let’s talk about Draft strategy!
(If you haven’t read up on War of the Giants: Round 2 yet, check out the other articles in the series.)
Obviously, a big part of your strategy is the drafting itself. What goes into your Deck is just as important as what you do with your Deck. This is what separates Draft Play from regular Sealed Pack Play.
Here are some tips that we’ve put together that help us a lot in our games.
Read more…
Ultra Rares in War of the Giants – Round 2!
What are they?
Who are they?
Why are they here?
Time for answers!
Read more…
Today, I’m going to start talking about the 98 cards being added to the draft pool with War of the Giants – Round 2. I’m also going to go walk you through some of the choices I made during one of our in-house draft testing sessions. This will be a long article, but I hope you enjoy it and get a better understanding of what War of the Giants draft play is going to be like.
Building on BP2
One of the big things about Battle Pack 2 is that certain types of cards were excluded from the set. Single Tribute Monsters, monster removal, and Spell/Trap removal, for example, are extremely rare.
For War of the Giants – Round 2, we scoured every card ever made, looking for fun, balanced, and compelling cards that really make you think about your choices when drafting. We’ve combined this new card pool with some new engineering regarding the way we construct the booster packs, to reach a point where we can add a limited amount of cards to the draft pool that were specifically excluded from Battle pack 2, in order to enhance – but not unbalance – the gameplay.
It’s like adding spices while you’re cooking. You want a little to enhance the flavor, but not so much that you change the nature of the dish completely.
Read more…
Coming January 17, it’s War of the Giants – Round 2, a new Battle Pack supplement that brings Draft Play to the Yu-Gi-Oh! TRADING CARD GAME!
We’ll be talking about the Round 2 card pool, strategy, and set design concepts very soon. But the first thing to do is make sure everybody understands what Draft play is, and how it specifically works with the Round 2 Draft kit. Read on, Duelists!
What is Draft Play?
Drafting in TCG’s is a lot like drafting in sports. If you’ve ever been part of picking teams at school, you know how it works. Everybody lines up, and the team captains pick people for their teams, one at a time.
Drafting a deck works the same way, except everybody is the team captain for their own deck! There’s a pool of cards that are available to everybody, and Duelists take turns choosing which cards will go in their decks.
Read more…