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Posts Tagged ‘Invasion: Vengeance’

Invasion: Vengeance Stays on Target

October 24th, 2016

We’ve seen that Invasion: Vengeance has its fair share of Fusion Monsters with the Metalfoes and Starving Venom Fusion Dragon, Synchro Monsters like Vermillion Dragon Mech and Xyz Monsters like Toadally Awesome, but we haven’t seen any Ritual Monsters… yet!  Today we introduce the newest member of the Blue Team: Sauravis, the Ancient and Ascended!
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Invasion: Vengeance Will Fusion Summon Anytime, Anywhere

October 20th, 2016

Metalfoes took down the UDS Summer Invitational, YCS Mexico City, and YCS Minneapolis. It is considered one of the strongest strategies in the competitive scene, and thanks to Invasion: Vengeance it only gets better! Read more…

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Invasion: Vengeance Lurks Below, Waiting for a Chance to Strike

October 19th, 2016

The Subterrors made their rumbling debut in The Dark Illusion, and now they’re back in Invasion: Vengeance! Read more…

Invasion: Vengeance Does Not Condone Monster Identity Theft Either

October 14th, 2016

Invasion: Vengeance is fast approaching, and with it comes new cards for Decks both new and old! As usual, there are also cards you can use in many different Decks, and this time around the cover card of the set is one of them! Starving Venom Fusion Dragon can fit right into any Deck with a lot of DARK monsters, of which there are many, and make an immediate impact when it hits the field. Read more…

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Invasion: Vengeance Does Not Condone Splitting the Universe In Four

October 13th, 2016

One of the easiest ways to win Duels is to keep your opponent’s key monsters off the field.  Up until now, the best way to do that was Vanity’s Emptiness – a Continuous Trap Card that keeps both Duelists from Special Summoning as long as it’s face-up.  Playing a bunch of big monsters yourself and then keeping your opponent from Summoning their own has been a winning strategy for nearly a decade now, dating back to when Royal Oppression was still legal.

But once Invasion: Vengeance arrives, a new card will give Emptiness a run for its money.  Dimensional Barrier technically isn’t as powerful since it’s a Normal Trap and lasts for only one turn no matter what, but in an era where all you need is one clean turn to win, Dimensional Barrier can steal games and demolish the biggest Decks going. Read more…