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Posts Tagged ‘Mecha Phantom Beast’

LTGY Preview: Mecha Phantom Beast Mayhem!

May 9th, 2013

With their favourable Type and Attribute along with the ability to modify their Levels almost at will, Lord of the Tachyon Galaxy’s Mecha Phantom Beasts have access to an incredible range of Xyz Monsters. For a refresher on how Mecha Phantom Beast monsters work, click here. Once you’re ready, read on to learn about the wealth of Extra Deck options that await you if you choose to deploy with the Mecha Phantom Beasts! Read more…

LTGY Preview: Mecha Phantom Beast Dracossack

May 9th, 2013

Last week, we introduced you to the new Mecha Phantom Beast monsters, a group of WIND Machine-type monsters with effects based around Summoning Mecha Phantom Beast Tokens and manipulating them for their effects. But one Mecha Phantom Beast we didn’t cover in detail is the captain of this mechanized movement: Mecha Phantom Beast Dracossack! Read more…

LTGY Preview: Mecha Phantom Beasts are GO!!

May 3rd, 2013

Lord of the Tachyon Galaxy’s Mecha Phantom Beasts are an entire air wing of bestiomorphic warplanes outfitted with super-futuristic recon technology. They’re all WIND Machine monsters, and they all work with a Duelist-favorite mechanic that’s never had any real time in the spotlight: Tokens! Sure, there have been Decks built around using one specific Token generating card as many times as humanly possible, but there has never been an entire monster theme that’s all about Tokens. Until now!

L4BL3BDaPlane Read more…

LTGY Preview: Totem Bird

April 30th, 2013

Duelists love negating stuff. There’s a reason why cards like Light and Darkness Dragon and Evolzar Laggia have remained popular since their release: monsters that negate stuff and stay on the field are really good! In Lord of the Tachyon Galaxy, you’ll have the chance to add a new negation monster to your  Extra Deck arsenal: Totem Bird! Read more…