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Posts Tagged ‘Psychic Monsters’

Space-Time Police and Time Escaper

September 15th, 2011

Psychic Decks got a big power boost thanks to several cool cards from Extreme Victory. Generation Force has 2 cool new Psychic monsters that let Psychic Duelists eliminate problem cards, protect their own monsters, and unleash some of the best Xyz Monsters around!


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3 New Psychic Combos!

June 9th, 2011

The new Psychic monsters in Extreme Victory have the power to look into the future. Some even predict the Special Summon of monsters… and then make it happen! The Psychic ability to use an effect on one turn, and have it kick in on your next turn to Special Summon a monster, is useful for pulling off combos or Synchro Summons that require you to have more than one monster on the field. Check out 3 new Psychic combos that were made possible or easier with the release of Extreme Victory!

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The Prohibitive Psi-Blocker!

October 22nd, 2010

During a Duel, there’s always a card that you’re hoping your opponent doesn’t have. It may be the same card on every turn, or vary depending on the situation. Psi-Blocker adapts to any circumstance. Psi-Blocker lets you name a card, and forbids the use of that card and any of its effects until the end of your opponent’s next turn. This clutters your opponent’s hand and field with unusable cards, while giving you the security of making plays without fear. Since Psi-Blocker lets you choose a different card to forbid each turn, you can pick a new card to shut your opponent out of the Duel as soon as your position changes.

Once per turn, you can declare 1 card name. Cards with that name, and their effects, cannot be used until the End of your opponent’s next turn.

Once per turn, you can declare 1 card name. Cards with that name, and their effects, cannot be used until the End of your opponent’s next turn.

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New Psychic Strategies

September 15th, 2010

Psychic Decks have been around for a long time now, and we’ve seen several Psychic cards like Krebons, Magical Android and Emergency Teleport make it into other Decks as well. With Duelist Revolution there are new Psychic cards for Duelists to use, and Psychic Decks have plenty of new tricks and combos to make the most of!

More than a Tuner, Mind Master can let you Special Summon the Psychic Monsters you need from your Deck.

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DREV Preview: Psychic Nightmare

August 6th, 2010

Level 6 Synchro Monsters are some of the most powerful cards you can have in your Extra Deck.  Goyo Guardian and Brionac, Dragon of the Ice Barrier can instantly swing Duels in your favour with their effects, and any Deck can Summon them. X-Saber Decks can call upon XX-Saber Hyunlei to obliterate Spell and Trap Cards, and Blackwing Decks use Blackwing Armed Wing to pierce through the opponent’s defences. Psychic Decks get their own Level 6 Synchro monster in Duelist Revolution that can turn your own latent psychic abilities into pure ATK!


Emergency Teleport makes Synchro Summoning easy.

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