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Posts Tagged ‘Raging Tempest’

Raging Tempest is available now!

February 10th, 2017

Raging Tempest hits shelves everywhere today! You can find a list of every card in the set on the official card database!

Speaking of the card database, eagle-eyed viewers might note that the name of a card has been officially changed. The Trap Card Null and Void has been changed to Muko. Mechanically, this means that it is no longer a “Void” card and it cannot be added to your hand with cards like Void Vanishment. It also updates the official name of the card to match the name used by Ishizu when she used the card against Kaiba in their Battle City Quarterfinal Duel.

Happy Dueling!

Raging Tempest: Get Down With The Sickness

February 8th, 2017

When your opponent Summons a DARK monster, there’s always a chance it could be a host to a contagious disease.  The latest Virus Trap is about to become a widespread epidemic on Friday, and it’s coming in Full Force!  Read more…

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Raging Tempest: Burying The Middleman

February 1st, 2017

Loading up your Graveyard isn’t always easy.

There are lots of cards in today’s Dueling scene that offer useful effects from your Graveyard.  Many more cards are good in the Graveyards because you can revive them, or use them to pay the costs of other cards.

When you activate a Spell or Trap Card that can serve a purpose in your Graveyard, you get extra value once they’ve left the field.  But what if you want to get those cards straight from your Deck to your Graveyard?

Foolish Burial Goods
is a new Normal Spell that can fit into a ton of different strategies.  Its effect sends a Spell or Trap Card from your Deck straight to the Graveyard.  That’s it.  You can only activate one copy per turn, but there are no delays, no costs, and you can play a full three copies.

There are lots of cards with Graveyard effects that see widespread play.  We already mentioned Breakthrough Skill; you can banish it from the Graveyard to negate an opposing monster effect.  Banish Galaxy Cyclone from your Graveyard to destroy a face-up Spell or Trap Card, banish Skill Prisoner to protect a card from targeted monster effects, or banish Mischief of the Gnomes to reduce the Levels of all the monsters in both players’ hands.  All four saw serious table time in 2016.

Those Graveyard effects are largely a value-add; they make those cards more useful, but the bulk of their value is still rooted in their regular activations.  All but Mischief of the Gnomes have delays, too, that keep them from being banished from the Graveyard the turn they’re sent there.  Foolish Burial Goods can definitely open up some options with those cards, but there are better reasons to play it.

Lots of themes have powerful cards with faster, more remarkable Graveyard effects.  A lot of them have to do with searching or Summoning cards, and Foolish Burial Goods makes those strategies faster and more consistent as a result.  Here are some big examples.

Fluffals get a big boost in power from new cards in the upcoming Fusion Enforcers booster, but they get more consistent with Foolish Burial Goods.  Whenever the Continuous Spell Toy Vendor is sent to the Graveyard, you can search your Deck for Edge Imp Sabres or any “Fluffal” monster.  That turns Foolish Burial Goods into a Reinforcement of the Army for Fluffals and speeds up all of your combos.

You can banish Cubic Karma from your Graveyard to search your Deck for any “Cubic” monster.  Search out Duza the Meteor Cubic Vessel and Normal Summon it to send another Cubic Karma to your Graveyard, and set up another search.

SPYRAL Decks are always looking for more ways to Special Summon SPYRALs. They’re really good at searching them out of the Deck for free every turn with SPYRAL Resort, but not quite as good at getting them out of the hand. SPYRAL Mission – Assault, in addition to its on-field card drawing effect, can be banished from the Graveyard to Special Summon a “SPYRAL” monster from your hand, and Foolish Burial Goods can send it straight there.

You can banish U.A. Penalty Box from your Graveyard to search a “U.A.” Spell Card like U.A. Powered Jersey or U.A. Stadium, both of which can make powerful OTK combos.  If you just need a monster to start things off, you can get U.A. Signing Deal to Special Summon any “U.A.” monster straight from your Deck.

Volcanic Duelists can banish Blaze Accelerator Reload from your Graveyard to send any “Volcanic” card there as well: search Volcanic Shell for 500 Life Points, reflect damage with Volcanic Counter, or Raigeki the field with Volcanic Scattershot.  Monarchs have it even better, with The Prime Monarch, Strike of the Monarchs, Frost Blast of the Monarchs, and Pantheism of the Monarchs all having Graveyard effects.

Lunalights, Magicians, Ancient Gears… All sorts of strategies can play Foolish Burial Goods!  Watch for it at your Raging Tempest Sneak Peeks this weekend.

Raging Tempest: …But How Does It Taste?

January 31st, 2017

Raging Tempest unleashes some of the biggest monsters of the year, but one of the most anticipated cards in the set is a new Spell Card featuring some of Dueling’s tiniest trouble-makers. Read more…

Raging Tempest: Zoo and the Horse Zoo Rode In On

January 27th, 2017

The Zoodiac theme from Raging Tempest has a ton of tricks up its sleeve thanks to the wide variety of monster effects it has access to. While some of their monsters help you build big fields very quickly, the rest of their monsters will help you actually defeat your opponent. Special Summoning a bunch of monsters is always fun, but this time around we’re going to focus on how Zoodiacs plan to win the game. Read more…

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