“Archlord Kristya” has the ability to halt all Special Summons while it is on the field, as well as go back to the top of the Deck whenever it is sent from the field to the Graveyard. You can even Special Summon “Archlord Kristya” while you have exactly 4 Fairy-Type monsters in your Graveyard, and when you do, you get to add one Fairy-Type monster from your Graveyard to your hand. These effects let a Kristya user recycle it and the Fairy-Type monsters in the Graveyard infinitely, as long as you can’t do anything about it. Thankfully, there are many ways to stop Krystia from damaging your strategy beyond repair.
You’ve probably already seen some Earthbound Immortals in action on the Yu-Gi-Oh! 5D’s TV series. The newest one is Dark Signer Greiger’s whale, “Earthbound Immortal Chacu Challhua.” You can find it in Ancient Prophecy or in the Leo & Luna 2009 Collectible Tin.
”Earthbound Immortal Chacu Challhua” comes with all the standard features of the rest of the Earthbound Immortals, but it has two more special abilities that are out of this world! Read more…
Earthbound Immortals are an exciting theme using the powerful monsters used by the Dark Signers on Yu-Gi-Oh! 5D’s. Earthbound Immortals are huge Level 10 monsters with some crazy effects.
Each Earthbound Immortal can attack your opponent directly. Also, none of the Earthbound Immortals can be chosen as attack targets by your opponent. So even if your opponent could muster up a big enough Synchro to destroy them in battle, they still can’t attack your Earthbound Immortal.
Your opponent can attack your other monsters, but if the only monster you control is an Earthbound Immortal, your opponent can’t attack it or attack your Life Points, unless they have a special effect that lets them attack directly. So your Earthbound Immortal protects you! Read more…
The Dark Signers are a sneaky bunch, and none sneakier than their leader, Rex Goodwin’s brother Roman Goodwin. Roman’s Spider Deck excels at ensnaring monsters and trapping them in Defense Position. “Ground Spider” and “Spider Web” are 2 of the cards he uses to tie down Yusei’s monsters. You can find them both in Stardust Overdrive.
Spin a treacherous web!
Dig up your old copies of “Manju of the Ten Thousand Hands,” because Ritual Monsters are about to get a lot better.
Stardust Overdrive brings 6 powerful new support cards for Ritual Monsters. Ritual Monsters have always required lots of cards and combos in order to perform a Ritual Summon. Now, thanks to “Djinn Releaser of Rituals” and “Djinn Presider of Rituals,” that’s changing.
Ritual Summon Using Your Graveyard
“Djinn Releaser of Rituals” is a Level 3 DARK monster that you can remove from the Graveyard to pay for a Ritual Summon. As a bonus, if you use “Djinn Releaser of Rituals” for a Ritual Summon, your opponent can’t Special Summon any monsters as long as your new Ritual Monster stays on the field! This shuts off some of your opponent’s biggest threats, like “Chaos Sorcerer,” “Dark Armed Dragon,” and “Judgment Dragon.” Read more…